BenBot
1.7.5
A chess engine
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Resources.hpp
Go to the documentation of this file.
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/*
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* ======================================================================================
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*
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*
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* ======================================================================================
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*/
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#pragma once
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#include <string_view>
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namespace
ben_bot::resources
{
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using
std::string_view;
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[[nodiscard]]
auto
get_bench_epd_text
() -> string_view;
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[[nodiscard]]
auto
get_ascii_logo
() -> string_view;
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[[nodiscard, gnu::const]]
auto
get_version_string
() -> string_view;
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[[nodiscard, gnu::const]]
auto
get_compiler_name
() -> string_view;
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[[nodiscard, gnu::const]]
auto
get_compiler_version
() -> string_view;
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[[nodiscard, gnu::const]]
auto
get_system_name
() -> string_view;
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[[nodiscard, gnu::const]]
auto
get_build_config
() -> string_view;
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}
// namespace ben_bot::resources
ben_bot::resources::get_ascii_logo
auto get_ascii_logo() -> string_view
ben_bot::resources::get_version_string
auto get_version_string() -> string_view
ben_bot::resources::get_compiler_version
auto get_compiler_version() -> string_view
ben_bot::resources::get_compiler_name
auto get_compiler_name() -> string_view
ben_bot::resources::get_system_name
auto get_system_name() -> string_view
ben_bot::resources::get_bench_epd_text
auto get_bench_epd_text() -> string_view
ben_bot::resources::get_build_config
auto get_build_config() -> string_view
ben_bot::resources
Definition
Resources.hpp:32
libbenbot
resources
include
libbenbot
Resources.hpp
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